VirtualSociety 2.2.0
last updated 1 month ago
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last updated 1 month ago
VirtualSociety 2.2.0
former version
VirtualSociety
- World Creation
- Return of the multi-step world creation process
- Ability to create a world by duplicating an existing world or from a template
- World selection
- Search field
- Plugins
- New plugins tab
- Install, uninstall, or update plugins
- Plugin search and categories
- Themes and UI
- New "Joy" theme
- Glass and Dark themes are no longer installed by default
- Zoom and partial redesign of the player selector
- Tile animations (worlds, items)
- Pagination hidden if only one page
- New theme decoration types (dotted, dashed, checkerboard, grid, stripes, dottedborder)
- HighDPI UI on macOS, DPI-adapted cursors
- Motion blur disabled
- Mobile material/texture optimizations
- Emotes
- Fix for the emote list (animations only corrected)
- World Editor
- Tools
- Eyedropper / paint bucket tool
- Eraser, Eyedropper, and Paint Bucket tools now have dedicated cursors
- Vertical snapping for windows
- Snap to curve points
- Drag-click for rectangular rooms
- Toggle for multiple wall construction
- Color/config propagation on room walls
- Default side texture for walls
- Interactions
- Creation of interactions (visual scripting) from the world editor
- Support for interactions with NPCs
- GraphInteract export, actions saved in the world folder
- Filters
- Added effect filters
- Decals
- Decal settings (depth and render order)
- Color Editing
- Improved color calculation for unified color editing
- History of recently selected colors
- Split pattern editing into two tabs when there are many presets and parameters
- Spawn Point
- Tool to define a spawn point in the world
- Saves position/yaw and reuses it when loading the world and in editor mode
- Fixes and Miscellaneous
- Conflicts with mouse wheel usage (zoom or rotation)
- Added keyboard shortcuts Zoom speed adjustment
- Option to show/hide grid through objects
- Grid automatically hidden when unnecessary
- Construction Materials
- Added procedural materials and material functions (test)
- Tools
- Scenario / Scripting
- New nodes
- FindAvailableSeat
- SetCharacterSpeedMultiplier
- GetRandomNumber with min/max
- FinishAction
- Improved SitNode with target seat + possible failure
- AI / NPCs
- Added a dedicated AI controller and AI avoidance, useful for crowd management
- Seating System
- Better handling of available seats
- Multiple seats via sockets
- Seat occupation/release
- Interaction disabled when no seats are available
- New nodes
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